Most of you are probably confused with me already. What the hell is the "'L' Effect" and who is that strange looking man up there?
Stick with me people, this is going to be a long one.
So as many of you know, Wrath's story has pretty much been wrapped up. I won't spoil anything for those that don't want to be spoiled, but it's a pretty interesting ending, although one that's not entirely surprising. For those of you who do wish to be spoiled, you can find the .avi video in your WoW folder and watch it in high quality (the same video that's played should you actually kill the Lich King in game), or you can be lazy and click this link. Sufficiently spoiled yet? Go on, I'll wait.
Pretty cool huh? A nice and tidy way to wrap things up, sort of, if you disregard the fact that almost everything we've worked toward this whole expansion is tidily wrapped up in a manner leaning dangerously close to deus ex machina. Well, yes and no. I mostly wanted to say "deus ex machina." Sue me. However, I don't plan to talk about the actual ending of the story to Wrath here, for I have a grander scheme in mind. I plan on discussing the end of Wrath in much broader terms, and what it means as a whole for Warcraft and its audience.
But before I do that, I plan on talking to you about something completely different!
See that man at the top of the post with the white shirt, blue jeans, and horrible posture? He goes by several names, but is most commonly known simply as L. Actually, he's mostly known as L, but in a fancy sort of script, instead of boring old Times New Whatever or something. He is a character from the popular anime and manga series Death Note. Death Note is a very interesting and somewhat heady show (I didn't read the manga, I just watched the series on Hulu) about a murderer going by the name Kira killing criminals, and the task force attempting to catch him. L is the "gifted" detective heading the task force, and pretty much the only one capable of catching Kira. He's working to preserve society and bring Kira to justice.
And part of what makes this show so interesting is that L is actually the antagonist for the first season.
The show primarily follows the inner workings and machinations of Light Yagami, also known as the serial killer Kira. That's right, the protagonist who's morality and standing on the good versus evil scale is questionable is named Light. "Clever" naming schemes aside, the show is actually rather captivating and interesting and really makes you think. I actually had to step back for a moment when I was relieved that Light managed to kill the woman who almost caught him. Of course she couldn't have actually caught Light that early in the series, but it's still a little weird to think of you cheering for someone who's so blatantly a murderer.
Nerdy praise for the show aside, the writers managed to create such an interesting interaction between the "good" antagonist L and the "evil" protagonist Light. You didn't know who really was the bad guy or the good guy in this, and the way they wrested for control over their situation, back and forth proved fascinating to watch. So fascinating, in fact, that when Light ultimately won and L was out of the picture, you actually lost interest in the show. The second season more or less blew from the start, and why was that? Because L wasn't there anymore.
A lot of people were introduced to the real lore and story of the Warcraft Universe with Warcraft III and it's expansion pack The Frozen Throne, due in part because of the revamped graphics and promise of two new races over the familiar Orcs and Humans. Many people who were completely unfamiliar to Warcraft were drawn in to this new and shiny game, and then interest in the lore followed soon after. And of course, the shining character behind these two games was none other than Arthas; paladin, death knight, Lich King.
Naturally, this interest would continue with those players into WoW, and they waited patiently for the Northrend expansion, which finally arrived just over a year ago. Most of the big stories developed in Warcraft III had already been resolved by this point, and then all that was left was Arthas. And even now, that story has reached its conclusion.
And now, finally, here's the question this was all leading up to: How many people are still going to be interested in Warcraft lore now that Arthas is dead and gone?
While my hand may be high in the air, I don't believe that everyone's will be. I've read into the lore and the stories behind Warcraft extensively, and I can't wait to see what happens next. However, it's easy to understand why many might not be so excited. Blizzard did such a good job developing the story of Arthas and Wrath of the Lich King that people may simply lose interest in the story as a whole now that their favorite chapter is over. This is what I've come to think of as "The 'L' Effect."
The "L" Effect is a problem that plagues many long running shows, animes, games, etc. One particular enemy is developed so well and worked on so extensively that, once they are inevitably defeated, one simply loses interest in the story as a whole. You don't want to know what happens beyond that one last huge conflict, because in your mind nothing else can compare to it. In some cases this ends up being true, as the writers sadly fail to deliver anything that tops themselves.
This idea isn't even limited to just visual mediums either. This happens all the time with almost every art and entertainment form. Writers, musicians, painters, all can hit a peak at one point in their career, and can only ever aspire to reach that pinnacle again. However, when I talk about The "L" Effect, it isn't simply that the rest of the work isn't as good; it's just that the work isn't given equal treatment due to preconceived notions. There's a difference between work that truly doesn't measure up and work that is good but just isn't given a fair chance.
All that being said, I fear that a large portion of the WoW population just won't have anymore interest in the story, and to them the game simply will be about getting that next purp. Arthas was the only story element they were here for, and now that he's played out his part they simply won't care what happens storywise anymore. This isn't to say that there won't be anyone at all interested, but I don't think the player attention will be as much there as it used to be, potentially even to the point of declining subscriptions.
I personally have no fears about Blizzard delivering a new and interesting experience in Cataclysm, as well as fleshing out some story points on a character that hasn't gotten nearly enough attention in a long time. It will definitely be interesting to see how the end of the Lich King's era affects the playerbase as a whole, however.

I like your views on the "L Effect" and how true it is. As I read your description about the show, I could only think of the HBO series Dexter, in which a serial killer is the protagonist, a guy who works for the police and kills only killers - the audience goes through a range of emotions early on as they watch Dexter kill other humans and then so cleverly, manipulatively, avoid the law. All in the name of justice, right? Definitely a good series, something bizarre and interesting if one is into that.
ReplyDeleteBut turning to WoW, I’ve had many a discussions with friends on what Blizzard can or will do next. Some have said they would like to see story X or story Z developed, but it’s hard for me to picture the same level of enthusiasm for players to stick around. I think a lot of players played for the stories, even though who were committed to epics only – the driving before behind their playing. Even if they didn’t care about the Lore, I’ve got a feeling that a lot of players will grow tired of another expansion and more leveling, because they know the big portion of the story, or sublimely, the focus of WoW and what others came to the game for, is over. It’s like leaving the party when everyone else hits the road, so it’s not just you and some crazy drunk girl alone: sure you might have fun, but popular wisdom is telling you to bail.
Some have remarked that maybe Blizzard should have added a new class to keep people interested – we’ll see. No one is better than keeping their customers happy than Blizzard, and they should know with 11.5 million customers in WoW alone. And let’s not forget of the conveniently timed release of Star Craft II later this year.
Nice post. I don't know how many people played it for story though. I love story, and I was always kind of sad in BC when we would get to that Hero I played through the campaigns and we were able to kill them. I am looking forward to a lot more story but I also know it won't mean as much to me. That is why I thought they should release a Wc 4 in with one of the expansions, play through the campaigns as some heroes and villians and then if one of the bad heroes stomps on brill or elwynn forest, that can be put in the game in a few months. So the players have a feel for the large scale, but then are put into the small scale and can fight for their town and maybe even alter the course differently then the the campaign.
ReplyDeleteI start by saying I never played Warcraft 3. I never have, and I feel like it is still pretty expensive for its age, so perhaps I never will. But I can see what you are saying. Most people who have experience w/ other Warcraft games do generally point to WCIII as their favorite.
ReplyDeleteI think that may be part of why Blizzard is doing so much with Cataclysm that will change the very core of WoW. IMO, Cata is WoW2 (more on this in an article down the road). I think that they are doing their best to change WoW dramatically, because the story line of WoW as so many people know it is essentially coming to an end.
We'll see. I suspect that, as others have pointed out, if anyone can pull it off, it's Blizzard.
Oh I almost forgot, they are *still* working on a movie. I thought that the movie would be a great segway for an expansion, or at least set up a story line for it, but we'll see. Can't remember for sure but I think it was set in between the two years between wc3 and WoW.
ReplyDelete@Dash: I'll probably try and watch that sometime, if I ever find time after school work, work work, homework, trying to stay healthy, and of course feeding my favorite video game addiction. I've actually found time lately to start watching some TV shows through Netflix through a cool little program called Boxee. I'm not sure I'd quite say the party's over yet though, at least in my opinion.
ReplyDelete@Spence: Definitely, Cataclysm seems to basically be Blizzard's way of making a sort of WoW2 without making an entirely new game. It's pretty crazy to think of how much they're managing to do with just this expansion pack too, considering the entirety of Blizz's development staff is split between four different projects.
@Ais: It'd be interesting for them to try to work out something like that, but it might be difficult to keep things in sync, like say you bought the new WoW expansion but didn't buy Warcraft 4. All of a sudden it'd be just like the comics, only even more drastic changes that a significant enough portion of the playerbase might not even see.
As for the Warcraft Movie, I don't expect much at from it. With the people they've got working on it, maybe it'll be good...maybe. As for lore connections though I'm pretty sure it's in the past as well, which means it will have very little effect on the WoW we know today. At best it will be an interesting and fun little shoot-off of WoW lore that's barely canon. At worst, it'll be like the ridiculousness that that Knaak guy makes up, like Rhonin being a time traveling Mary Sue with magnificent flaming hair etc.